Nostalgia Bomb. No Other Intrinsic Worth.
TL;DR:
This game tries to be too many things and fails at every possible turn.
Longer Review:
This game is another in a series of games released via Kickstarter. This is far from being a bad thing outright, however it should tell the careful reader that the primary value of this game is in its nostalgic quality. Aside from that there is no real reason to play this game.
There is a LOT of story - literally everyone, even enemies, have stories that are long, dry, and pointless - with almost no direction for where to go or what to do. You will die to dumb encounters that are above your head. A LOT. Your characters are made from foil and hope, everything else, even DOORS, have hundreds of hitpoints and laugh off your attacks. Controls for camera rotation are arcane so enjoy your one perspective on a clearly 3-D environment. The journal is more or less useless.
There is also no clear guide for how to properly level your character, no clear guide for the crafting system, no clear guide for weapons, armor, spells, or anything else that might be important. I get it, modern games hold your hand a bit much, but if I wanted so little infomration I would install Dark Souls and at least have better controls, graphics, environment, and storyline.
MathiasTolerain about Divinity - Original Sin